Disney Research, Pittsburgh
How can projected imagery traverse the digital-physical divide to interact with physical objects and surfaces in the environment? HideOut explores how mobile projectors can enable new forms of interaction with digital content projected on everyday objects such as books, walls, game boards, tables, and many others.
We enable seamless interaction between the digital and physical world using specially formulated infrared-absorbing markers – hidden from the human eye, but visible to a camera embedded in a compact mobile projection device. Digital imagery directly augments and responds to the physical objects it is projected on, such as an animated character interacting with printed graphics in a storybook.
HideOut further extends our work towards a new ‘game projector’ paradigm where the real world becomes a digital playground.
Willis, K. D.D., Shiratori, T., Mahler, M. HideOut: Mobile Projector Interaction with Tangible Objects and Surfaces. In Proc. ACM TEI (2013).
Paper [PDF, 1.5MB]
Team and Credits
Email: karl [at] disneyresearch [dot] com