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research area

  • Wireless Communication and Mobile Computing (85)
  • Video Processing (83)
  • Robotics (69)
  • Machine Learning and Optimization (64)
  • Animation (63)
  • Computer Vision (47)
  • Rendering (44)
  • Materials Research (37)
  • Capture (31)
  • Computer Graphics (28)
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main research area

  • Visual Computing (295)
  • Human Computer Interaction (140)
  • Machine Learning & Data Analytics (92)
  • Robotics (72)
  • Materials & Fabrication (37)
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  • Visual Computing

PhaseNet for Video Frame Interpolation

  • June 18, 2018
  • Simone Meyer (ETH Zurich, Disney Research)
  • Abdelaziz Djelouah
  • Brian McWilliams
  • Alexander Sorkine-Hornung
  • Markus Gross
  • Christopher Schroers
  • IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018
  • Robotics

Stickman: Towards a Human Scale Acrobatic Robot

  • May 21, 2018
  • Morgan Pope
  • Steven Christensen
  • David Christensen
  • Anthony Simeonov
  • Grant Imahara (Spectral Motion)
  • Günter Niemeyer
  • IEEE International Conference on Robotics and Automation (ICRA) 2018
  • Human Computer Interaction

Wall++: Room-Scale Interactive and Context-Aware Sensing

  • April 21, 2018
  • Yang Zhang
  • Chouchang (Jack) Yang
  • Scott E. Hudson (Disney Research, Carnegie Mellon University)
  • Chris Harrison (Disney Research, Carnegie Mellon University)
  • Alanson Sample
  • ACM Conference on Human Factors in Computing Systems (CHI) 2018
  • Visual Computing

State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications

  • April 16, 2018
  • Michael Zollhöfer (Max Planck Institute for Informatics, Stanford University)
  • Justus Thies (Technical University of Munich)
  • Derek Bradley
  • Thabo Beeler
  • Patrick Pérez (Technicolor)
  • Marc Stamminger (University of Erlangen-Nuernberg)
  • Matthias Niessner (Technical University of Munich)
  • Christian Theobalt (Max Planck Institute for Informatics)
  • Eurographics 2018