Tactile Animation by Direct Manipulation of Grid Displays


Oliver Schneider (Disney Research Pittsburgh)
Ali Israr (Disney Research Pittsburgh)
Karon E. MacLean (University of British Columbia)

ACM Symposium on User Interface Software and Technology (ACM UIST) 2015

November 8, 2015

Tactile Animation by Direct Manipulation of Grid Displays-Image

Chairs, wearables, and handhelds have become popular sites for spatial tactile display. Visual animators, already expert in using time and space to portray motion, could readily transfer their skills to produce rich haptic sensations if given the right tools. We introduce the tactile animation object, a directly manipulated phantom tactile sensation. This abstraction has two key benefits: 1) efficient, creative, iterative control of spatiotemporal sensations, and 2) the potential to support a variety of tactile grids, including sparse displays. We present Mango, an editing tool for animators, including its rendering pipeline and perceptually-optimized interpolation algorithm for sparse vibrotactile grids. In our evaluation, professional animators found it easy to create a variety of vibrotactile patterns, with both experts and novices preferring the tactile animation object over controlling actuators individually.

Download File "Tactile Animation by Direct Manipulation of Grid Displays-Paper"
[pdf, 4.31 MB]

Copyright Notice

The documents contained in these directories are included by the contributing authors as a means to ensure timely dissemination of scholarly and technical work on a non-commercial basis. Copyright and all rights therein are maintained by the authors or by other copyright holders, notwithstanding that they have offered their works here electronically. It is understood that all persons copying this information will adhere to the terms and constraints invoked by each author's copyright. These works may not be reposted without the explicit permission of the copyright holder.